top of page
background -  top.png

Studio

VictoryXR

Date

2018-2019

PigLogo.png

VR Pig Dissection: Hoggin The Scalpel

I'm a paragraph. Click here to add your own text and edit me. It's easy.

Join Wendy Martin, national award-winning science teacher, to guide you through a virtual reality pig dissection in Dissection Simulator: Pig Edition. Learn the fundamentals of pig anatomy through its various systems in our fully immersive VR experience.
Join Wendy Martin, national award-winning science teacher, to guide you through a virtual reality pig dissection in Dissection Simulator: Pig Edition. Learn the fundamentals of pig anatomy through its various systems in our fully immersive VR experience.

Contributions

pig draw.png
pig draw.png

Custom Shaders

I composed custom shaders that augment and promote user comprehension.

 

This Multi-Pass Shader allows for the rendering of cut lines on the pigs skin. Cut lines appear dimmer if they are not directly visible to the player.

VictoryXR_and_Carolina_Biological's_Virt
VictoryXR_and_Carolina_Biological's_Virt

Technical Animation

By Managing the production pipeline for visual assets crafted by artists, I provided a seamless transition for assets from production to development.

​

Creating Multi-layer Animators allow for a seamless blend between user interaction and animation.

Virtual_Reality_Animal_Dissection_Demo.g
VictoryXR_and_Carolina_Biological's_Virt
Virtual_Reality_Animal_Dissection_Demo.g
VictoryXR_and_Carolina_Biological's_Virt

User Interaction

Before joining the project, previous dissections used simple trigger volumes to perform incisions.

​

In my efforts to advance the user experience, I provided a technique for changing to a convincing method for user performed incisions. This method reveals the incisions by dynamically editing a texture mask in real time. Pre-Calculated texture indices ensure fast performance.

Before

After

Official Store Links

Position

Unity Developer

​

Platforms

Windows Mixed Reality

Oculus Rift & Quest

Steam VR

Studio

VictoryXR

Date

2018-2019

pig-Skeleton- no shadow.png
Wendy Hologram.png
Wendy Hologram.png

Editor Tools

The Event Sequencer became essential for designers, granting flexible alignment of game events and hologram instruction. By selectively recording  player actions, seamless rewinding becomes possible.

​

Pipeline development often requires swift construction of Editor Tools to overcome unseen obstacles. I created many tools for the team. These include but not limited to a tool for merging Skinned Mesh Renderers and a Tool for painting masks on textures within Unity.

bottom of page